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Re: Operators



--- slayer@kaiwan.com wrote:
>((!!x + !!y) == 1)

yeah, but that way takes as much as 3 extra ticks (varies depending on the
values for x and y), but should only be important if you're doing a long
loop (such as evaluating for p in (players()).
--- end of quoted material ---

How 'bout "!x != !y"?


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