MOO-cows Mailing List Archive
Re: force_input() and $do_command()
Date: Fri, 5 Jul 1996 16:48:01 PDT
From: Kipp the Kidd <email@example.com>
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At 12:06 PM 7/4/96 PDT, Jefferson Dubrule wrote:
>At 01:57 PM 7/2/96 PDT, Joe Shaw wrote:
>>The in-db parsing for this is handled in $do_command(). I ran a few tests:
>>I ran a command by myself, it worked just fine. I connected as a test
>>character and evalled the force_input() line for the exact same command.
>>It worked just fine. Now, I logged out as that character and tried again:
>Here's a solution:
>Log the guy in! Before trying to force_input() any of his commands,
>call $network:open("127.0.0.1", $network.port, <player to log in>);
>Then do force_input() on him, and it will work fine. When you are
>finished, boot_player() him.
What about non-lambda cores? What about NPCs? What does the third argument
do, and how does it do it?
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