MOO-cows Mailing List Archive

[Prev][Next][Index][Thread]

Re: force_input() and $do_command()



At 12:06 PM 7/4/96 PDT, Jefferson Dubrule wrote:
>At 01:57 PM 7/2/96 PDT, Joe Shaw wrote:
>>The in-db parsing for this is handled in $do_command(). I ran a few tests:
>>I ran a command by myself, it worked just fine. I connected as a test
>>character and evalled the force_input() line for the exact same command.
>>It worked just fine. Now, I logged out as that character and tried again:
>>No dice.
>
>Here's a solution:
>
>Log the guy in!  Before trying to force_input() any of his commands,
>call $network:open("127.0.0.1", $network.port, <player to log in>);
>
>Then do force_input() on him, and it will work fine.  When you are
>finished, boot_player() him.

What about non-lambda cores?  What about NPCs?  What does the third argument
do, and how does it do it?

- Kipp
http://radioactivo.com.mx/~paradigm




Home | Subject Index | Thread Index