MOO-cows Mailing List Archive


RE: numbers for new players

susan garfinkel wrote:

> is there some reason that isn't obvious to me why the e-mail sent to new 
> players with their name and password doesn't also tell them the object-# 
> of their character? it sure would be helpful if people who changed their 
> name and password and forgot them could refer back to that note for some 
> kind of useful information. 
> planning to change this at pennmoo unless i hear a good reason not to...
> sg.

Many MOOs do that already.  Just change the message in
$wiz_utils:send_new_player_mail to whatever you would like it to say.  I have
even seen introductory information added to the initial mail sent to help
acclimate the new player to the MOO.   


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