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Re: RPG stuff



At 07:53 PM 3/10/96 PST, Hans Friedrich-- wrote:
>How can I have a check running on every player that is checking to see
>whether there health is 0 and they should be dead? I am not sure how you
>get something to check the status of a property every few seconds or
>something...

Woah lag city.  The verb that decreaces health should check that.  If it is
0 or lower, call obj:die()

- Kipp
-----BEGIN GEEK CODE BLOCK-----
GCS/CC d- s+:- a16 C++ UL++++ P+ L++ E-? W+ !N--@ !o-- K->K++++++
w++(--) O- M-- V--? PS++(+) PE(--) Y+ PGP-? t+ 5(+) X++ R+++(*)
!tv b+ DI++++ D++++ G e* h!()(*) r+ !y+
------END GEEK CODE BLOCK------
-----BEGIN NOT SO GEEKY BLOCK-----
MOO projects:
  RPG Minimal.db:  paradigm.microwave.com 5000
  MOO2000:         moo.microwave.com 2000
  MundoHispano:    europa.syr.edu 8888
------END NOT SO GEEKY BLOCK------




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