MOO-cows Mailing List Archive


Re: Security... and stuff

> has 1 command in it.  When the player is disconnected, the call to
> force_input() returns E_INVARG because the player isn't connected.

force_input() does /NOT/, in fact, return E_INVARG if the player in question isn't connected.
IT works just as well as if they are.


Home | Subject Index | Thread Index