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Re: raise()



At 03:09 PM 8/2/96 PDT, Richard Godard wrote:
>One problem that I experience those days is catching errors, analyse the
>value/message and raise() it again if I can't do anything with the value...
>it works nicely, except the traceback that result is not as informative :(
>
>I was wondering if we could have a reraise() bf (or reraise; statement)
>that would continue the raising (and error catching) process as if the
>except clause containing the bf call/statement has not caight it?
>

why not just format the traceback and send it off to the player, or modify
$handle_uncaught_error to accept that info if you have it do something else
with it?




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