MOO-cows Mailing List Archive
Re: Allowing commands from un-logged-in users
Pavel Curtis drew these hieroglyphs:
> It was once suggested (by KMP, I think) that there be a way in the server to
> flush all unprocessed input on your connection. I could certainly add a new
> built-in `.flush' command to do that, but I'm concerned about quoting issues:
> what if you really wanted to enter `.flush' as input to a MOO program? The
> problem is that this special command I'd add would have to work at the I/O
> level of the server, since by definition it can't wait until its turn comes up
> in the user's command queue.
How about this:
Have a new builtin function that flushes the input buffer of a player.
Have a second out-of-band prefix (how about #!#) that switches to
a system verb, say #0:do_urgent_command(), immediately.
So a user types:
> @recycle Something_Irreplaceable
He screeches out in horror, and hits a macro on his client (or types
REALLY fast on his telnet connection), which sends
Which calls #0, which I might program as:
@program #0:do_urgent_command tnt rxd
callers() && raise(E_PERM);
if (argstr == "#!#flush")
notify(player, ">>> Input flushed. <<<");
It's trivial to write code that deals with offenders who would flood
the server with urgent commands as a denial-of-service attack.
Having #0:do_urgent_command call boot_player() comes to mind.
Heh, and with this, wizards truly CAN be immune to lag. >:)
How about it?
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