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Re: MOO and VRML 2.0 ?



>> I found that moo works fine with small text codes, such as RIPterm.  a
>> RIPterm picture takes about the same space as an object's description, so
>> simply sending a picture instead of a descripton takes no more work for the
>> MOO.  The 3d net client I hope to have finished soon will use quick codes
>> like RIP, and will download bitmap images from servers more capable of
>> handling big things like that...  a web server.
>
>Actually, as much as I hate RIP in a BBSing/ Telecommunications 
>standpoint (preferring Galacticomm's Worldgroup C/S based architecture) I 
>definately can see where RIP could be useful for MOOing!  Have you 
>considered talking to Telegrafix or Durand Communication on possibly 
>receiving the source?

No.  RIPterm is only for dos&modem...  I'd rather rewrite it myself than dig
through their sources to make it networkable.

- Kipp
-----BEGIN GEEK CODE BLOCK-----
GCS/CC d- s+:- a16 C++ UL++++ P+ L++ E-? W+ !N--@ !o-- K->K++++++
w++(--) O- M-- V--? PS++(+) PE(--) Y+ PGP-? t+ 5(+) X++ R+++(*)
!tv b+ DI++++ D++++ G e* h!()(*) r+ !y+
------END GEEK CODE BLOCK------
-----BEGIN NOT SO GEEKY BLOCK-----
MOO projects:
  RPG Minimal.db:  paradigm.microwave.com 5000
  MOO2000:         moo.microwave.com 2000
  MundoHispano:    europa.syr.edu 8888
------END NOT SO GEEKY BLOCK------




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