MOO-cows Mailing List Archive
Re: Connection Redirection?
On Thu, 22 Feb 1996, SunRay wrote:
> M. Childs wrote:
> > Hello,
> > I'm interested in having a way to transfer what player-object a
> > connection is attached to. This function would redirect where the
> > incoming text is handled, and call confunc on the new object. Security
> > concerns aside, does anyone have suggestions on how to make this, so
> > player A can suddenly become player B, without logging out and back in?
> > >From fiddling in database I've come to believe this could only be done by
> > writing a new function to compile into the server?
> > Help and suggestions would be appreciated,
> > thanks,
> > Morgan Childs
> I see such a thing to be useful in much the same way that the Unix `su' command
> is useful. If you prefer to work as a nonwizard most of the time, this would
> make it easy to switch users into your wizardly character.
Okay, here's a silly question then-
Say I were to implement a verb on myself, @wiz, which of course is
wizard-owned and it's sole purpose is to toggle my wizbit. Save for a
few minor things (like @chown, for example), shouldn't this allow me to
fully function as a wizard? Why play with output redirection and
'su'-like commands? I forsee being unable use any verbs written on the
wizard player-class, and a potential for a breach in security. My
questions are how inconvenienced would I truly be by not being able to
execute those verbs, and how potentially large of a security hole could I
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