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Re: That patch I had...



>> This code creates a builtin called sneak() (or it can be renamed).  It 
>> allows you to input direct commands into a player (connected or 
>> non-valid), as though the player typed the command himself/herself.  The 
>> form is: sneak(player, string);
>
>This code is almost exactly like the 'do_command()' patch that has been 
>floating around.  It is incredibly useful... PAVEL PLEASE INSTALL THIS!  
>Perhps it would be better if the command actually work directly on 
>unconnected people, instead of having to use $network...

I can't see a use for this.  Why would a wizard want to cause another player to invoke commands?  Can't the wizard write code that doesn't require this sort of game-playing?  (How does this builtin handle the callers() stack?  Does it lie to callers() as well?)

Seth / Blackbriar
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Seth I. Rich - sir@po.cwru.edu                         no, no quote.
Rabbits on walls, no problem.                          it's far too cold.


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